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GAME Test

Character and Environment for a Test
I spent a good part of the time looking for references that would allow me to give a geolocation and use a more symbolic and less realistic language.
Although the test was not successful, it was a lot of fun to get out of the classic canons where objects must always be functional to being, this time, only representative / symbolic.

Character for a Test
Grethe is an harvester, living in prehistoric time. She is nice, sweat and passionate about nature.
Mine goal was to realize a cute character with a strong feminine, maternal but youth attitude.

Character for a Test
Grethe is an harvester, living in prehistoric time. She is nice, sweat and passionate about nature.
Mine goal was to realize a cute character with a strong feminine, maternal but youth attitude.

Berry storage for a Test
The storage is it was designed to be seen as a miniature and therefore recognizable even with a non-close zoom (hence the idea of drawing a giant strawberry on the roof)

Berry storage for a Test
The storage is it was designed to be seen as a miniature and therefore recognizable even with a non-close zoom (hence the idea of drawing a giant strawberry on the roof)